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Old Aug 29, 2008, 10:44 AM // 10:44   #61
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Who gives a shit tbh? People who can't compete in Team Arenas (read VERY bad people) "cheat" in a place which really doesn't matter at all. 99% RA teams are bunch of bad players with bad skillsetups together. If you NEED to win things @ RA just run some cookiecutter antimelee hex setup and you should be sorted, it's not that hard really..
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Old Aug 29, 2008, 11:55 AM // 11:55   #62
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Meh.
Just don't touch Aspy.
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Old Aug 29, 2008, 12:02 PM // 12:02   #63
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People, this is not about winning in RA, come on. seriously.

Theres a flaw in the game, a loop hole, and exploit, while it doesn't matter, it has lately been a pain in the nether region. why you ask if its not about winning.

try this:
1) click enter
2) suddenly one of your team mate rush into the foe gets kill
3) you res
4) they stand there
5) silent
6) you fight
7) said team mate rush into the foe and gets kill again.
8) another team mate res them
9) insults starts coming out from this person.

Scenario 2) alliance conversation
player A) I love Sync RA, I like killing noob!

Scenario 3)
player a) whats everyone doing?
player b) sync RA

Scenario 4)
player a to player b on RA island: hey player B wanna sync?
Player b to player a on RA island: yeah, sure.

Scenario 5)
3 other players at start of RA battle: hey xx (me) /resign please.
me: why?
other players: just resign you noob
me: yeah, sure, so you can sync? (sarcasm)

want me to go on?
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Old Aug 29, 2008, 12:07 PM // 12:07   #64
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Syncing is relatively easy but it should not be considered cheating because there is always that chance that it doesn't work I would say roughly 4/10 sync team actually sync.

The Seq. for syncing is

Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.

Really this thread is about solving sync problems but more a QQ because hes lost to a few sync groups.
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Old Aug 29, 2008, 12:10 PM // 12:10   #65
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Quote:
Originally Posted by Zidane Ortef
Syncing is relatively easy but it should not be considered cheating because there is always that chance that it doesn't work I would say roughly 4/10 sync team actually sync.

The Seq. for syncing is

Count down on Vent. 3,2,1 Enter battle button, Timer starts Cancel on 0:03 and Enter Battle again, and hope that you got in the list as a four and not split its all still random.

Really this thread is about solving sync problems but more a QQ because hes lost to a few sync groups.
I don't go to RA anymore, can't you tell?

See what you just prove?
1) you prove players do Cheat by using vent and countdown to sync
2) when player cannot get into the sync group they wanted, they cause trouble for the rest of the players who DO NOT CHEAT.

Last edited by pumpkin pie; Aug 29, 2008 at 12:13 PM // 12:13..
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Old Aug 29, 2008, 12:17 PM // 12:17   #66
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Quote:
Originally Posted by pumpkin pie
I don't go to RA anymore, can't you tell?

See what you just prove? when player cannot get into the sync group they wanted, they cause trouble for the rest of the players who DO NOT CHEAT.
Ok you don't RA anymore that is your choice.
So after you win 10 RA battles in a row you move to TA well your a random team vs a well organized team. That my friend should be the part removed as for syncing again. ITS NOT A SURE THING YOU WILL SYNC. IE. RANDOM-Statistics. of or characterizing a process of selection in which each item of a set has an equal probability of being chosen.

4players=set
all 4 players have the same probability to be chosen.



RA seems pretty random to me.

As for causing trouble. Me and all my guildmates have ethics and still try and get the most out of the team. You can't change people only make them better players.

Vent is cheating lol. Dude seriously get a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing life and just /uninstall GW just because your guild sucks balls and can't afford a vent server or you just cant afford a mic to talk with.


OH and BTW typing in 3,2,1 in chat is the same thing as talking on vent chose what you prefer.

Again as I said in my OP Epic QQ thread cuz he cant win.

Last edited by Zidane Ortef; Aug 29, 2008 at 12:26 PM // 12:26..
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Old Aug 29, 2008, 12:29 PM // 12:29   #67
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1) Sync is a cheat for your information, the report system was implemented when Random Arena's synchers got out of hand at one point. If Arena net has bother to prevent that the first time, that means Synching is not an okay thing in Arena Net's view, hence Cheating.

I usually could get to 10 wins when the report system were still new and all 4 team mates would have an agreement at around 9 wins, informing each other they are out next. now you want to get to 2 wins before some syncher spoil your fun lol, guess what, its not gonna happen unless Arena Net do something about synching.

I don't care what your calculation or argument is regarding how you sync or how hard it is for you to get your synching friends, I want it to be harder, best still, impossible to sync.

Synchers took out a part of my Guild Wars game. you think that's fair?

note: reason why its hard to get to the next game after winning the first one, because one of the team mate wants to sync, they left after completing the first match, on rage one more left, then second one, leaving me, so you wait and then who do you get as opponent? syncher team?
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Old Aug 29, 2008, 01:18 PM // 13:18   #68
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How about programming the selector not to accept more than 2 people with the same guild tags? (Not that it would not stop aligned guilds from syncing but may slow down others) RA only groups

Last edited by Painbringer; Aug 29, 2008 at 01:21 PM // 13:21..
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Old Aug 29, 2008, 01:22 PM // 13:22   #69
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Judging by the description you're assigned to teams based on when you clicked enter. That's obviously a bad idea and open to synch abuse. Anet could add a short delay after the timer in which all players were randomized and THEN assigned to team. The only way to get all four players on the same team then would be sheer stupid luck.

Doesn't seem difficult to fix, but then again I didn't think that sorting the list of beetle-racing winners would be difficult either.
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Old Aug 29, 2008, 01:50 PM // 13:50   #70
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If you can't fight them, join them.
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Old Aug 29, 2008, 01:53 PM // 13:53   #71
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If syncing had an 80% chance or so of actually getting everyone on a team that you'd want, I'd consider it an issue. The fact of the matter is that even if you do the "3, 2, 1, sync, cancel + enter on 0:03" method, you're still not guaranteed to get a totally synced team.

Also, I'm sure that the ratio of people that don't sync to those that do is so huge that this isn't really a problem.

If ANet fixed it, that'd be great, but it's not something I'd deem necessary.
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Old Aug 29, 2008, 02:09 PM // 14:09   #72
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Òr Anet could just put an announcement on the login-screen that you can get banned for it ? Worked on the trade channel thingy
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Old Aug 29, 2008, 02:35 PM // 14:35   #73
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Removing Glad points from RA, or atleast returning Ra to the 10 wins for 1 Glad point way SHOULD make TA a more Viable option.

Of course this won't ever happen. The whole reason the Glad title was changed in the first place was for the Devs that were trying to get their Glad 3 for the HoM and found it took too long via RA so the change was made.

The title DID NOT mak TA more appealing like they said it would (but since this was not the reason for the change who cares right?) To solve RA the Devs need to Fix TA first, balance skills that are OP there and give people a FAR great reason to TA over RA.
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Old Aug 29, 2008, 04:02 PM // 16:02   #74
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a. no, syncing is NOT cheating since it doesn't violate any part of the EULA. How is pressing Enter together considered cheating? You can say it's unfair but it's definitely legitimate.

b. the success rate of syncing is pretty small so it's not a problem.

c. syncing already got fixed with the dishonor system. The problem with syncing isn't that people get lucky in 20% times and get teamed together, it was when people kept leaving teams until they got a successful sync.

Honestly, there is nothing wrong with syncing. There is nothing wrong with the gladiator title. Actually RA is the only form of PvP that is completely fine as it is. Dishonor system saved it, before it was implemented it was indeed unplayable but now it's good. The only fix I can think of is making leaving possible after half of the match or so. The situation where everyone is dead except two wammos that can't kill each other with 5 minutes left in the match is irritating.
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Old Aug 29, 2008, 04:59 PM // 16:59   #75
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Quote:
Originally Posted by Painbringer
How about programming the selector not to accept more than 2 people with the same guild tags? (Not that it would not stop aligned guilds from syncing but may slow down others) RA only groups
Do you even read what you type. Adding a selector to not select two of the same Guild Tags. The Key here is R A N D O M. By adding variables it is no longer Random Arenas.

Quote:
Originally Posted by pumpkin pie
beside putting players into a pool before selection, start banning all players who cancel battle at 0:03 after clicking Enter Battle in Random Arena.
Think before you add.

Banning people for canceling at 0:03.

1. Say its raining hard and my internet gets wiped on 0:03 tech. canceling me from RA. I deserve a Ban for someone or something wiping out a line.
2. Something happens in the house so I cancel at 0:03 so that I'm not declared a leecher as I complete what I canceled the timer for.
3.So I will get bad if I cancel at 0:03, "Ok, everyone today we cancel at 0:02."
4. /epicphail
5. ???
6. Get Paid.


It also amazes me Pumpkin that you have yet to mention AB is have 3 synced guild/ally teams in AB cheating to you as well the odds are even less in AB than in RA but it happens out of luck.

So your case is Cheating=Luck

That guy sucked in that Underworld run but look he got a Q9 Eternal Blade he must be cheating.
Wow, that was a synced RA group how lucky, PP Stupid Cheaters. Lol.

I'm sry PP but your case fails.

The honor system was put in place to stop leechers, leavers, and trash talkers.

You can't Stop Dumbass. RA is full of stupid people with stupid builds that fail to have some stupid fun. You don't like RA don't play it.

Continue the complain about the game you might aswell just up and quit and find something else to entertain yourself with.

After all this is just the INTERNET.

Last edited by Zidane Ortef; Aug 29, 2008 at 05:07 PM // 17:07..
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Old Aug 29, 2008, 05:52 PM // 17:52   #76
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I personally find sync teams somewhat annoying, but not enough that I would advocate taking action against them. People will find a way regardless... if you don't let guild tags match up on the same team people will just use their friends list to find people... sorting it out so people can't be on teams together if they are on each others friends list just won't happen. Taking action against people who cancel the timer at a given point (or even a particular range) would just end up punishing more random people for doing things other than syncing, causing way more problems that it solves. Banning vent? Oh, man, the QQ threads on here from the HAers and GVGers would totally be worth it, but even so it's not realistic.

The argument seems to imply that it's not possible to win (get glad point streaks) as a team of all randoms with all the sync teams out there; instead it makes RA a glad point farm for the synced teams. But synced teams face other synced teams, too, meaning they also end each others' streaks. Maybe 1 out of every 5 sync teams actually gets to 5 wins without having to beat one or more rival sync teams. In the end they're not much better off than the random ones.

Do I think syncing violates the spirit of RA? Absolutely. Do I think it's a cheat or exploit? No, as there is nothing in the EULA or anything that prohibits it. Deal with it or move on to something else.
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Old Aug 29, 2008, 05:56 PM // 17:56   #77
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Quote:
Originally Posted by Zidane Ortef
Do you even read what you type. Adding a selector to not select two of the same Guild Tags. The Key here is R A N D O M. By adding variables it is no longer Random Arenas.

So then why if I go to the Shrivepeaks kill a trolls over and over I do not get a random drop of an ecto? Random on a video game is based off a preassigned criteria pool made by the programmers it will never truly be variables free.

I understand what you mean its not true random, but this is happening and measures should be taken to stop it. Not saying my idea is the answer it was just an idea.
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Old Aug 29, 2008, 06:13 PM // 18:13   #78
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anet doesn't care about what the players want
that's why good suggestions aren't put in the game
they just give us a stupid derv hero nobody's gonna use
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Old Aug 30, 2008, 03:17 PM // 15:17   #79
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I know my post was hardly the point but as people have said:

This is hardly illegitamate. If you don't like it, don't do it.

Wow, so it makes winning RA a bit easier. But... how many times does it actually work?

Stop going /QQ because people got lucky and got into the same team and it makes beating Johnny Mending and Doctor Dolyaksignet in RA harder.
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Old Aug 30, 2008, 04:12 PM // 16:12   #80
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Quote:
Originally Posted by uzumaki
RA IS SRS BSNS!
I would fire back with a resounding "NARUTO IS SRS BSNS!", but I feel that would be below me, and far above your most likely 12 year old self.

On topic: Yes, it's a problem that needs to be solved, because it takes the "Random" out of "Random Arenas". Maybe a simple change like "If 3 or 4 people on an RA team are assigned to the same team and are in the same guild/alliance, then teleport to Team Arenas."

Quote:
Originally Posted by MetalMan
Wow, so it makes winning RA a bit easier. But... how many times does it actually work?
I'll be the first to admit, I've abused RA with guildies and friends and such, and it really only fails if we try to put 4 people in the same team, where 3 will get on the same team and 1 person will be against us, but, if we try 3 or 2 people to sync, I've never seen it not work.

Also, if I ever do RA by myself, about 75% of the time I press Tab during a match, I'll see 3 or 4 people on the other team with the same guild tag, so it's a pretty prominent problem.
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